![]() ![]() ![]() ![]() Dont be surprised to find yourself spamming stacks of 4 troopers and 2 pugs (maybe replacing a trooper with an engineer when you get those) a lot. Your tier 2 skirmished, the assault bike, is also prety bad, so your early game options can be a little limited. The jetpack can also help your troops escape without triggering retaliation, so you can keep all your action points. You get access to a stagger resist mid early on in the racial tree to help your troopers escape melee, which helps. Their biggest weaknesses are a total lack of good melee options. You're units are also quite efficient (except the assault bike, dont build those) so investing in making them even better may be worth it, even if it results in a smaller army over all. With a maxed out military lab you can have your units start with 4 xp ranks immediately, which is quite powerful. This means wars of attrition are favorable to the vanguard, because you will not only more easily replace losses, your replacements will always be better right off the bat. Remember, all of your units start with 1 extra xp when built, and garrison infrastructure allows you to build units faster. Pugs, troopers, engineers and owls are enough to carry you until the mid game. This means that unless you want to build your secret tech units you wont even need to build a skirmisher barracks. Troopers, pugs and owls are really quite good and more than make up for the mediocre assault bike. All of your starting units have bonus xp at the start, making military detachment a particularly good (and thematic) choice for the vanguard as all those extra starting units also get bonus xp. You're early game and long term bonuses make your army distinctly better than your enemies. The colony militia doctrine turns your garrison infrastructure into bonus production for units, allowing the vanguard to get away with a taller playstyle. The growth doctrine is one of the best of it's kind, simply providing a large flat bonus that works in all circumstances. The vanguard are one of the very few races to have access to two good racial doctrines right off the bat. ![]()
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